>> Thursday, September 11, 2008
via the beautiful, erudite and gorgeous bldg blog
"Game/Space: An Interview with Daniel Dociu" (as always with images on my blog, you can click on them for the full size... do it with this next one, wow...)
daniel's art is gorgeous, and the text elaborates...
from the interview... "I look back all the way to the dawn of mankind: to ruins, and Greek architecture, and Mycenean architecture, all the way up to the architecture of the Crusades, and castles in North Africa, and the Romanesque and Gothic and Baroque and Rococo – even to neo-Classical and art deco and Bauhaus and Modernist. I mean, there are bits and pieces here and there that make a strong impression on me, and I blend them – but that's the beauty of games. You don't have to be stylistically pure, or even coherent. You can afford a certain eclecticism to your work. It's a more forgiving medium. I can blend elements from the Potala Palace in Tibet with, say, La Sagrada Família, Antoni Gaudí's cathedral. I really take a lot of liberties with whatever I can use, wherever I can find it."